﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BaseCommon
{
	public class ServerPlayer : BasePlayer
	{
		public IntPtr connId;
		public ServerClient client;
		public override void Send(Package pack)
		{
			client.Send(pack);

		}
		public void Init(IntPtr con, ServerClient sc)
		{
			connId = con;
			client = sc;
		}

	}
}
